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Auto Modellista : ウィキペディア英語版 | Auto Modellista
〔Rough Italian for "car collector".〕 is a racing game developed and published by Capcom, first released on PlayStation 2, later ported to GameCube and Xbox. ==Description== ''Auto Modellista'' marked itself apart from others of the same genre with cel-shaded graphics, which gave a hand-drawn and cartoon-like appearance. Despite its unique style and large amount of simulation-esque detail, there was widespread claim of poor handling dynamics, which presumably lead to the commercial failure of the game for its Japan and European releases. In 2003, Capcom attempted to address these claims with ''Auto Modellista: US Tuned'', containing the new content made for the later North American release plus various tweaks to gameplay. This was the version that would eventually wind up as a GameCube and Xbox game, with the latter due for release in Europe on April 2004. Regardless, the claims still persisted; many distributors predicted that sales of the game were going to be poor, and generally refused to carry it. Also in 2003, ''Auto Modellista'' received a followup in the form of ''Group S Challenge'' for the Xbox, released specifically for the American market. Capcom has not been involved with driving games since, although it did published some games based on MotoGP developed by another developer.
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Auto Modellista」の詳細全文を読む
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